Tag Archive | Legend of Grimrock

Legend of Grimrock II

Long time no see! Right?

Well, I’m back and I hope I will be able to post more often. I just didn’t have much idea as to what to write. The only thing that has been updated recently, is my english stories site, that I believe has a link in the side menu.

The site is actually linked to what I want to write about. I want to write about the game called Legend of Grimrock II. I had the first game for about two years now. The actuall game, not a pirated version. And then I read that a second installment will be released. That happened in October 2014. And I got it the same year for Christmas.

Though, to be honest, I bought it earlier and just got the money for Christmas.

So I was playing the game, at that time, there were not enough mods, but I made due. I even started on the original game, though I don’t like to play the original unles it has been transformed into a mod. So I’m hoping that Komag or someone will come through like Komag did with LoG 1’s main map.

However, the character system has been revamped to almost perfection. Why almost? Well… They still have to add the choice of elven race to pick from.

I mean, sure, I can just pick human and make my own portrait for them, but that’s not elves…

On the other hand, it’s now easier to play with only one character. Because regardless if you’re a mage or a warrior, you have the same skillset. My recommendation for single cahracter playing is to pick a war mage or whatever it’s called.

Another thing, that has been ravamped, is the alchemy system. You no longer need flasks but on the other hand, you need to have at least one point in the alchemy skill in order to actually do alchemy. Also, if you have the correct ingredients, it let’s you brew potions that permanently raise your strength, stamina, vitality and so on. In Legend of Grimrock 1, this was only possible through mods, for example the mod called Forbidden Halls, which is perfect and if you play Grimrock, I think you should give it a try.

There were other things that were improved, an entire race was added and new portraits were made, which really doesn’t concern me, as I play almost strictly with custom portraits. Especially now, that I figured out how to put them in Grimrock 2. In order to put custom portraits in Grimrock 2, you have to name them in a speciall way. The name of the portrait needs to be: race_gender_something.tga

If named in any other way, the portraits won’t work. I think.

Okay, I checked my own portraits folder for LoG2 and yes, this is correct. You have to name them in that way or it won’t work.

Fun fact: Most of the custom portraits I’m using, are male. I think there are only two females. Maybe, but that’s a big maybe, there are three, but I wouldn’t bet on it.

Well, changes or no changes, the game is amazing and if you’re into RPG, fantasy or dungeon crawlers, you just have to try it. Be it the first one or the second one. I think that the second one is better actually, but there’s one thing missing. Apart from the elven race, but there’s not much that I can do about that.

However, there’s a mod missing in the Log2. And that would be the Forbidden halls for LoG2, but since the creator of the Forbidden Halls is no longer active and probably decided to go and crawl into some hole or something, let’s just say, that that will probably not be happening.

Oh well… I’ll just have to find a mod that’s even better than that.

Bye.

~AnnElfwind

Bardel Tower

Another Grimrock Mod, that I’ve finished. Actually, it was a while ago. I just wasn’t feeling like typing it out. Well… I didn’t finish it per se, because, I just don’t know where to get more of the blue gems… Other than Hell, but the problem is that Hell is a trap and you will never bee able to leave it.

Also, Bardel tower are actually two separate mods. Bardel Tower and Bardel Tower II. I’ve got both and once I figure out how to get into certain spaces, I will finish playing it. When a person figures this out I think it can be finished fairly quickly. Still, it is good, has interesting story, false heaven and a lot of traps. Not traps per se, but misleading things, like the hell, heaven, limbo, and so on. I really like this mod and will go back to it at some point. Just not right now.

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The Tower has several floors. The top one is a cell with a prisoner (you), unless you’re playing the second one and there you start at the bottom, I think. I’m not sure I remember it correctly. But probably yes.

Okay, moving on. This mod can be played with a single member of your party or with full party. Also supports hybrid parties of two or three members. I played with my three people hybrid party and with Toorum. Good play it was.

So, go play it.

That’s it from me.

See ya.

Challenge of Magnus

Another Grimrock mod finished. This one is very short. Probably even shorter than the Tower of Bones. I mean, clear time for playing was under half an hour. I’m sure of that. But that’s because I ditched the stupid shop. It rearanget my items. And that was driving me crazy!

Still, it has some very interesting puzzles. Like, the tomb with the four altars. Or the room with the trapdoors. That was interesting.

However, as it was really short, I don’t have much to write. Only, maybe the fact there was no boss fight. Basically, once you get through the fourth? Or was it third? Level, there is this door and stairs up. And then, there is door and a lever. And once you pull that lever, it’s the end of the game. Magnus will give you your gold and you go on your merry way.

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So, if I forget about the shortness of the mod, I did enjoy it. Though, I think there is too many torches. Why? Well, because if there are too many torches, the game laggs for me. I don’t like too many torches. A single torch every now and then is okay, but that’s because I can use the light spell. It’s my favourite spell. And then the fireball, lightning bolt and lightning burst.

So, go play it. It has no goromorgs, no spiders, but there are ogres. They are quite manageable though. Seeing as there is a grate that can separate them from you.

Also the dexterity puzzles with the skeleton archers and trapdoors are interesting.

All in all, I enjoyed this mod.

So, now the quiestion is, which mod should I play next? I’m running out of good mods. And that is because all the good stuff is no steam and I don’t have my Grimrock compatibile with steam. At least, I think. I should probably look into that. But that can wait. Seeing as I don’t even have steam.

Still though, Steam has soo many more mods than nexus…

See ya.

The Tower of Bones

Hah! Finished another LoG mod. This one called The Tower of Bones. Nice little mod made in 11×11 space to resemble tower. I think there are nine levels plus two optional ones. One thing I would like to point out is that if you decide to play it, I suggest not a new party. There are goromorgs and you won’t be able to reach high enough level to beat them. I mean, two of them in a small room? Well… Still, the mod is nicely done. Oh, another thing, torches are important. Only in one or two places, but are. Don’t leave them behind.

I mean, yes, there was this note about potions turning into torches, or something, but anyway, I didn’t test this theory, so there. It’s safer to bring the torches from the first two levels anyway. In case this method doesn’t work.

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So, this mod. The first floor is practically devoid of anything major. I think there are two skeleton archers, but that’s it. Then you have to find rune and then a key. Opening the door, that leads to the star leading up. Yes, you start at the bottom. Then on the next floor there is a room with a bunch of preasure plates. Hehe. And some scavengers. Once you find the note, the puzzle will be easy. At least, I think it is easy.

However, I admit to not finding all of the secrets. Couldn’t be bothered. I just wanted to know what was after the torch opened door. Well, now I know. There was a bunch of goromorgs. Lucky me to play it with my 30 level party.

Never mind that.

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Well, still, the mod is nice. And I will probably play it again in time. And when that comes, I will try to figure out what to do with the keys from the maze. Supposedly it is dexterity maze, but I just let the fireballs hit me. It doesn’t do much damage anyway… Maybe next time I’ll throw in a fire shield for good meassure.

Although, the treasures are quite easy to find. I mean, come on… the treasurry? Way too easy!

And I think the mod could be longer. I finished within half an hour. Or so. Very easy. Maybe next time I won’t play on easy. xD I mean, I am level 30… Even though I achieved that through the cheat item in The Lost continent mod.

Go play it. It’s worth it. Even if it is short. Get a party that has been through something already and go find the treasure.

And for those of you who don’t know where to get it, I got it from nexusmods. But it’s also on stream.

See ya.

The Epic Party

The Epic PartyOkay, I decided to write about my Epic Party. Obviously, there are four members. The first is this delicate looking warrior. I named him Fior. But in my head, I call him Fio for short. Then, there is Kadaj. I stole the name from Final Fantasy, but the portrait is different. He’s the secondary warrior and specializes in axes. Though his sword skill is also quite high. Next, third in my party is Sabriel. He’s the rogue and has a specialization in daggers. Though, he is also quite skilled in shooting from a bow (crossbow) and with throwing weapons. Still, I prefer for him to use his dagger.

And the last one, that would be Eren, my wizard. Or, spellcaster more likely.

Okay, let’s take them apart one by one more in depth.

Fior

FiorHe’s the youngest in this party. Barely eighteen. Fior, or Fio for short is a prodigy with the sword and his skill is beyond anyone. He is in love with Eren. Fior used to be a son of a wealthy count. But at one point, he just ran off with Eren. Fio was voted the leader of this little group even though he mor often than not asks Eren for advice.

There is elven ancestry in Fior’s blood.

Kadaj

KadajOnly two years older than Fio. Used to be a knight at the kings court. One day he was framed for the murder of the general and he fled to the neighbouring kingdom where he met Fio and Eren. His weapon of choice is the Axe, but can use swords and blunt weapons as well. Is useless when it comes to riddles, but has keen sense of perception and can smell danger. His instincts saved the group more than one time.

Sabriel

SabrielUsed to be a thief. Age 36 and the second oldest. Lived in the western parts of the kingdom and made quite a name for himself. Only for the king to send an army and decimate the whole thievs guild. Sabriel was the only one to survive. He swore vengenance on the king and went to seek power. This was changed when he was caught by the kings men. Only for them to be caught in a landslide as they were transporting him. He would have died if not for Fiors group. At that moment Sabriel swore to protect the young ex-noble at the cost of his life.

Eren

ErenEren used to be the king’s personal wizard. And if it weren’t for the ball, he would still be. But during the ball, he spied the most beautifull creature to walk the earth. Then and there he fell for Fior. And when Fior fell for him, it was only matter of time till they ran off together.

Eren is 39 years old and has demonic ancestry which amplifies his magical skills. So far, there is no known wizard to be better than him.

 

Unlike many before them, they went to Grimrock to satisfy their curiosity. They let themselves be caught and then they went through the mountain and searched for secrets while trying to understand the purpose of the place.

 

Now, I’m thinking of making them into a story. I mean, they have background, they have life. At first, this was only ment as a background for four characters from my game. Now, it seems they life on their own, telling me to write about them… I might. :)

I like them. And while I didn’t make the portraits, I made the characters and I own them. I own them the way they are now. So don’t take them from me! Or I might get angry. And you don’t want that to happen.

See ya.

The Merchant’s Basement

Another great mod for Grimrock. This one is also very story driven. Although… Who would have thought that going for some wine would end up in defeating morronic trapped idiots that want to rule the world and saving witches from the villans hoards, ne?

BTW: Does anyone know wether that minotaur can be added to your party? is it just that you need to save him quickly? Or is it just dialogue and no minotaur at all?

Whatever. I was kinda dreading the boss fight, but in the end, I just went in it with all I had. Which ment freezing the fucker and then going at it with dismanteler (kudos to the creator for adding that sword!) and fireball spells. As the witch was high on firepower. Literally.

I had to backtrack several times and I thought I was a gonner when the two wardens appeared in that room with that single preasure plate. Only, thank god there was that button that lets you run away.

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Oh, and I got a question. Is there a mortar and pestle in this mod or not? I addmit there were  practically no plants, but still, just curious.

On the other hand, the empty bottles came quite handy for holding down preasure plates. Hehe.

So, all in all, a good mod. Only thing I don’t like is that you cannot make your own characters. Like… the first one, I mean. I was trying to import Toorum, but no luck there… Still, even without him, it was a good play. Didn’t think I would finish this quickly though. Only started it today. A few hours ago…

Guess I should go back to playing with my two main parties. The Epic one that has imported portraits. And my starting one that has been through the first ten levels of the original Grimrock. (Was too much of a chicken to finish it)

By the way, is it just me, or are the prison walls really scarry? My main reason for not finishing the main game. Oh, and the fact that there were way too many goromorgs. I just don’t like those suckers!

So, if you want some action and hard puzzles, go play this mod. Supposedly there are two endings. I guess one is when Malbolna or what’s his name, asks you to get a dragon to free him. Only, you don’t have to. You can just go and get outa there. I’m not sure if that will result in fighting with the morron, or not, as I haven’t tried and went for the dragon instead, but you can try. Tell me what that does, kay?

See ya.

Legend of Grimrock – The Missing Heir

HI,

It is already several days back, but I finished one of the mods for Legend of Grimrock I downloaded. This one was called The Missing Heir. I went with my team I played with before. And thank god I did. While I think it would be playable with a new team as well, it certanily made some things easier this way.

Like… The slug/naga/cyclops thingies. They were a pain in the ass. Mainly when I was battling against Master. The fucker was summoning a whole bunch of them and it just wouldn’t do. In the end I just went against only Master. No dodging and boxed by wall from all other sides. And that was the best way.

I admit I did need some help with some of the puzzles. But other than that, I have to say the mod is great and has unique story that calls for continuation.

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The autor confirmed that they will make more mods. When? I don’t know, but from the message was clear they are planning it.

As for the mod, other than my ranting abotu Masters slugs… Story driven, though sometimes, when I was reading the dialogue, I did it while resting, as it was faster that way. I think it was appearing too slow. Other than that… I think there was no Dismanteler in the mod. That would be the only thing I didn’t like. Because, I just love that sword.

The most confusing part was probably the third/fourth floor. Had to ask for directions several times. And then in one of the Master’s chalenges, I thought I was trapped. Only, all I had to do was wait a little… So it went well.

If you’re a fan of Grimrock, go play this mod. You can get it from either steam or nexus. Though if you’re new to playing mods, I suggest you use already existing party to make it a bit easier for you. Though, it doesn’t make it easier by much. I had party level 13 and still, the slugs were hard.

See ya.